Conferences and Workshops

Non-Destructive Modular Texturing with Substance

by Luis Elizondo. Ceiba Software & Arts

Setup a non-destructive workflow with Substance Painter, and structure your project using layers.

20th of November
11:00am

Unity tools for 2D development

by Steven Quirós. Sunna Entertainment

Import Sprites and make Tilemaps, Sprite-Shapes and better colliders for your maps.

20th of November
2:00pm

How to get ready for a business round in the videogame industry

by Martina Santoro. Epic Games

20th of November
4:00pm

Round Table Discussion about the talent of the Latin American games industry for Crowdfunding platforms.

Anya Combs
Alberto Cartín
Byron Retana
TBA

21st of November
9:00am

The Animation Industry in Times of COVID-19

by Carlos Ruiz, Toon Boom

20th of November
10:30am

The use of Chaos Tools for Destructive Environments in Unreal Engine.

by Esteban Brenes. Universidad Creativa

Setup an Unreal project with Chaos, and sync it up with Niagara effect Systems.

21st of November
2:00pm

The use of Shogun Software for Motion Capture

by Vicon

21st of November
4:00pm

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